Builtin Functions
animation-tick() -> duration
This function returns a monotonically increasing time, which can be used for animations.
Calling this function from a binding will constantly re-evaluate the binding.
It can be used like so: x: 1000px + sin(animation-tick() / 1s * 360deg) * 100px;
or y: 20px * mod(animation-tick(), 2s) / 2s
debug(...)
The debug function can take one or multiple values as arguments, prints them, and returns nothing.