Struct Id
pub struct Id<T>(/* private fields */)
where
T: Marker;
unstable-wgpu-24
only.Expand description
An identifier for a wgpu object.
An Id<T>
value identifies a value stored in a Global
’s Hub
.
§Note on Id
typing
You might assume that an Id<T>
can only be used to retrieve a resource of
type T
, but that is not quite the case. The id types in wgpu-core
’s
public API (TextureId
, for example) can refer to resources belonging to
any backend, but the corresponding resource types (Texture<A>
, for
example) are always parameterized by a specific backend A
.
So the T
in Id<T>
is usually a resource type like Texture<Empty>
,
where Empty
is the wgpu_hal
dummy back end. These empty types are
never actually used, beyond just making sure you access each Storage
with
the right kind of identifier. The members of Hub<A>
pair up each
X<Empty>
type with the resource type X<A>
, for some specific backend
A
.
Implementations§
§impl Id<CommandEncoder>
impl Id<CommandEncoder>
pub fn into_command_buffer_id(self) -> Id<CommandBuffer>
§impl Id<CommandBuffer>
impl Id<CommandBuffer>
pub fn into_command_encoder_id(self) -> Id<CommandEncoder>
Trait Implementations§
§impl<T> Ord for Id<T>where
T: Marker,
impl<T> Ord for Id<T>where
T: Marker,
§impl<T> PartialOrd for Id<T>where
T: Marker,
impl<T> PartialOrd for Id<T>where
T: Marker,
impl<T> Copy for Id<T>where
T: Marker,
impl<T> Eq for Id<T>where
T: Marker,
Auto Trait Implementations§
impl<T> Freeze for Id<T>
impl<T> RefUnwindSafe for Id<T>where
T: RefUnwindSafe,
impl<T> Send for Id<T>
impl<T> Sync for Id<T>
impl<T> Unpin for Id<T>where
T: Unpin,
impl<T> UnwindSafe for Id<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more