slint::platform::software_renderer

Enum RenderingRotation

#[non_exhaustive]
pub enum RenderingRotation { NoRotation, Rotate90, Rotate180, Rotate270, }
Available on crate feature software-renderer only.
Expand description

This enum describes the rotation that should be applied to the contents rendered by the software renderer.

Argument to be passed in SoftwareRenderer::set_rendering_rotation.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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NoRotation

No rotation

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Rotate90

Rotate 90° to the right

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Rotate180

180° rotation (upside-down)

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Rotate270

Rotate 90° to the left

Trait Implementations§

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impl Clone for RenderingRotation

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fn clone(&self) -> RenderingRotation

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderingRotation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for RenderingRotation

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fn default() -> RenderingRotation

Returns the “default value” for a type. Read more
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impl PartialEq for RenderingRotation

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fn eq(&self, other: &RenderingRotation) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for RenderingRotation

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impl Eq for RenderingRotation

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impl StructuralPartialEq for RenderingRotation

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