Path
The Path
element allows rendering a generic shape, composed of different geometric commands. A path
shape can be filled and outlined.
When not part of a layout, its width or height defaults to 100% of the parent element when not specified.
A path can be defined in two different ways:
- Using SVG path commands as a string
- Using path command elements in
.slint
markup.
The coordinates used in the geometric commands are within the imaginary coordinate system of the path.
When rendering on the screen, the shape is drawn relative to the x
and y
properties. If the width
and height
properties are non-zero, then the entire shape is fit into these bounds - by scaling
accordingly.
fill
brush default: a transparent brush
The color for filling the shape of the path.
fill-rule
enum FillRule default: nonzero
FillRule
This enum describes the different ways of deciding what the inside of a shape described by a path shall be.
nonzero
: The “nonzero” fill rule as defined in SVG ↗.evenodd
: The “evenodd” fill rule as defined in SVG ↗
The fill rule to use for the path.
stroke
brush default: a transparent brush
The color for drawing the outline of the path.
stroke-width
length default: 0px
The width of the outline.
width
length default: 0px
If non-zero, the path will be scaled to fit into the specified width.
height
length default: 0px
If non-zero, the path will be scaled to fit into the specified height.
Viewbox properties
viewbox-x
float default: 0.0
viewbox-y
float default: 0.0
viewbox-width
float default: 0.0
viewbox-height
float default: 0.0
These four properties allow defining the position and size of the viewport of the path in path coordinates.
If the viewbox-width
or viewbox-height
is less or equal than zero, the viewbox properties are
ignored and instead the bounding rectangle of all path elements is used to define the view port.
clip
bool default: false
By default, when a path has a view box defined and the elements render
outside of it, they are still rendered. When this property is set to true
, then rendering will be
clipped at the boundaries of the view box.
Path Using SVG commands
SVG is a popular file format for defining scalable graphics, which are often composed of paths. In SVG
paths are composed using commands ↗,
which in turn are written in a string. In .slint
the path commands are provided to the commands
property. The following example renders a shape consists of an arc and a rectangle, composed of line-to
,
move-to
and arc
commands:
The commands are provided in a property:
commands
string default: ""
A string providing the commands according to the SVG path specification. This property can only be set in a binding and cannot be accessed in an expression.
Path Using SVG Path Elements
The shape of the path can also be described using elements that resemble the SVG path commands but use the
.slint
markup syntax. The earlier example using SVG commands can also be written like that:
Note how the coordinates of the path elements don’t use units - they operate within the imaginary coordinate system of the scalable path.
MoveTo
Sub-element for Path
The MoveTo
sub-element closes the current sub-path, if present, and moves the current point
to the location specified by the x
and y
properties. Subsequent elements such as LineTo
will use this new position as their starting point, therefore this starts a new sub-path.
x
float default: 0.0
The x position of the new current point.
y
float default: 0.0
The y position of the new current point.
LineTo
Sub-element for Path
The LineTo
sub-element describes a line from the path’s current position to the
location specified by the x
and y
properties.
x
float default: 0.0
The target x position of the line.
y
float default: 0.0
The target y position of the line.
ArcTo
Sub-element for Path
The ArcTo
sub-element describes the portion of an ellipse. The arc is drawn from the path’s
current position to the location specified by the x
and y
properties. The remaining properties
are modelled after the SVG specification and allow tuning visual features such as the direction
or angle.
large-arc
bool default: false
Out of the two arcs of a closed ellipse, this flag selects that the larger arc is to be rendered. If the property is false
, the shorter arc is rendered instead.
radius-x
float default: 0.0
The x-radius of the ellipse.
radius-y
float default: 0.0
The y-radius of the ellipse.
sweep
bool default: false
If the property is true
, the arc will be drawn as a clockwise turning arc; anti-clockwise otherwise.
x-rotation
float default: 0.0
The x-axis of the ellipse will be rotated by the value of this properties, specified in as angle in degrees from 0 to 360.
x
float default: 0.0
The target x position of the line.
y
float default: 0.0
The target y position of the line.
CubicTo
Sub-element for Path
The CubicTo
sub-element describes a smooth Bézier from the path’s current position to the
location specified by the x
and y
properties, using two control points specified by their
respective properties.
control-1-x
float default: 0.0
The x coordinate of the curve’s first control point.
control-1-y
float default: 0.0
The y coordinate of the curve’s first control point.
control-2-x
float default: 0.0
The x coordinate of the curve’s second control point.
control-2-y
float default: 0.0
The y coordinate of the curve’s second control point.
x
float default: 0.0
The target x position of the curve.
y
float default: 0.0
The target y position of the curve.
QuadraticTo
Sub-element for Path
The QuadraticTo
sub-element describes a smooth Bézier from the path’s current position to the
location specified by the x
and y
properties, using the control points specified by the
control-x
and control-y
properties.
control-x
float default: 0.0
The x coordinate of the curve’s control point.
control-y
float default: 0.0
The y coordinate of the curve’s control point.
x
float default: 0.0
The target x position of the curve.
y
float default: 0.0
The target y position of the curve.
Close
Sub-element for Path
The Close
element closes the current sub-path and draws a straight line from the current
position to the beginning of the path.